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Anime

  • Writer: Tan Yew Chin
    Tan Yew Chin
  • Oct 20, 2016
  • 2 min read

I am a free guy with not much hobby, one of them was watching anime. Recently i been following a anime call "Sword art Online". I am a hardcore anime lover that follow season by season so it is bit out dated now already as the new keep one coming out and have not time to follow out. "Sword art Online" is a anime about In 2022, a Virtual Reality Massively Multiplayer Online Role-Playing Game (VRMMORPG) called Sword Art Online (SAO) is released. With the NerveGear, a helmet that stimulates the user's five senses via their brain, players can experience and control their in-game characters with their minds. Both the game and the NerveGear was created by Akihiko Kayaba. 10,000 players log into the SAO's mainframe cyberspace for the first time, only to discover that they are unable to log out. Kayaba appears and tells the players that they must beat all 100 floors of Aincrad, a steel castle which is the setting of SAO, if they wish to be free. Those who suffer in-game deaths or forcibly remove the NerveGear out-of-game will suffer real-life deaths.

After watching the whole anime I was think it was very fresh and following up to date in the current tech. But after some research on the animation and the light novel on this anime (( because i'm kind of in love with it, and I am more impressed by the writer Reki Kawahara. Because this light novel is actully writen in the year of 2009 and when the VR Gaming were barely develop. i personally think that Kawahara are one of the pioneer that actully push the wave of the current VR gaming that lead huge revolution the gaming industry. I'm also see the power of imagination can be a strong form of art and development.


 
 
 

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